State-machine rule: change State
Is there a way to change State from state-machine rules?
I tried to do it like this:
ctx.issue.fields['State'] = ctx.StateState.Open;
I get no errors, the content of the ctx.issue.fields['State'] does change, but the State stays the same.
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Hello,
I'm Lena from YouTrack Support.
Could you please send me the whole state-machine rule? I will check it and let you know if I find a source of the issue.